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World war toons vr
World war toons vr






So we have the multiplayer and the art and animation as well. In a couple of months we were already starting to get gameplay going and the VR side going, which would have taken us a long time to get to that point if we weren’t using Unreal. Unreal Engine definitely helped us to get to the point that we’re at. Utilizing an engine that’s already built allowed us to start iterating the game really quickly without that lead time. We wanted to make a VR game and trying to build an engine from nothing would take many months to years until the rest of the team can get going and start working on their things. They’re actually the reason we are here because they sent us the email asking us if we want to be at SIGGRAPH. We chose Unreal Engine to work on our title. You can take out your enemies pretty quickly with the tank. It gives you a little bit more firepower, but it’s balanced out because you only get one per match so if it blows up you’re kind of done for the time being. We also have a tank in the game, and at any point in time you can transform into the tank. Each of them have their own unique traits, some of them are slower, some of them are faster, and we’re currently playing with different abilities and how to make them more unique from each other. We have the heavy class with the rocket launcher, the soldier with the machine gun, and the officer who has a pistol. Right now we’re currently showing that it has three different classes. It’s the world’s first online FPS created for VR. You take World War ll and Looney Tunes and you mash them together. World War Toons is exactly the way it sounds. Some of us have kids now so this is a game that we hope we can play with them someday.

world war toons vr

A game that you can pick up and have a blast. We had a lot of fun and good times with those cartoons so that’s what we’re trying to go for. He really thought that there could be a space for a cartoony, fun, shooter that is accessible to a lot of different audiences going back to Looney Tunes. James Chung, CEO and Founder of Reload Studios, came up with the concept for the game.








World war toons vr